Ghostrick Warwolf
DARK 3

Ghostrick Warwolf

  • Archetype:
  • Ghostrick

  • ATK:
  • 1400

  • DEF:
  • 1500

  • View:
  • 3413




Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Inflict 100 damage to your opponent for each Set card on the field. You can only use this effect of "Ghostrick Warwolf" once per turn.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Oct 9, 2026
47± 8/ 100
Power Score
Intrinsic 50
Deck 49

Ghostrick Warwolf — Power Evaluation

Final Score: 47 ± 8 · Confidence: Medium

  • Intrinsic: 49.7 · Deck: 48.6 · Meta: provisional
  • Primary role: Material body · Secondary: Utility

Why it scores here

Ghostrick Warwolf is a Level 3 DARK Zombie whose text gives it a Normal Summon restriction (it needs a Ghostrick monster on your field) and a flip-up effect that deals 100 damage per Set card. Its main value is as a clean Level 3 material body that still converts when its effects are negated. The card's high DEF/ATK-style stats earned no points, and its 28-deck presence across 13 archetypes confirms it is a practical generic body, not a strong standalone threat.

Axis scores

Axis Score Evidence
Accessibility 40 The text requires a Ghostrick monster to Normal Summon and no searcher or special summon route is in the evidence; it appears in 28 of 28 sampled decks, so access is real but conditional (verified text, observed deck count, inferred route limit).
Combo & Conversion 25 The flip-up effect is only 100 damage per Set card and there are no combo boards, so conversion from a realistic start is weak (verified text, no combo evidence).
Resource Economy 35 The card has no draw, search, or recursion text and no card-advantage evidence, so it neither gains nor loses meaningful resources (verified text).
Effect & Interaction 10 The card has no negation, removal, or hand-trap text; changing to face-down DEF is a dodge, not interaction (verified text).
Material Utility 65 It is a Level 3 DARK Zombie with no Tuner status, a clean generic Level 3 material that remains usable even when its effects are negated (verified text, inferred material fit).
Resilience & Flexibility 40 The once-per-turn face-down DEF change gives limited dodge value, and there is no redundancy or multi-zone text beyond that (verified text, inferred).
Deck-Building Efficiency 55 It is a single copy in every sampled deck with no garnet or brick text, but the Normal Summon restriction adds deck-building friction (observed deck copies, verified text).

Calculation

Weight profile: 0.7 Material body + 0.3 Utility. Intrinsic ≈ 49.7, Deck ≈ 48.6, Meta = provisional. Modifiers: Summon restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Clean Level 3 DARK body that converts into Level 3 material even when its effects are negated
  • Appears in 28 of 28 sampled decks across 13 archetypes, showing practical portability
  • Single copy per deck with no garnet or brick text

Weaknesses

  • Normal Summon requires a Ghostrick monster on the field
  • Flip-up damage is only 100 per Set card with no combo evidence to show it converts into a board
  • No negation, removal, or card advantage

Counters / choke points

  • Standard backrow or hand interaction that targets the flipped body
  • Any generic card that removes the Level 3 body from the field

Best use

Level 3 material body with a minor flip-damage bonus. Decks: Ghostrick-supported builds, Generic Level 3 material lines across Wind-Up, Fluffal, Heraldic and Utopia. Suggested copies: 1.

Evidence & gaps

  • Verified: Cannot be Normal Summoned unless you control a Ghostrick monster; Once per turn face-down DEF change; Flip-up: 100 damage per Set card on the field; Level 3 DARK Zombie with 1400 ATK and 1500 DEF
  • Observed: Appears in 28 of 28 sampled decks, 1 copy each; Spans 13 distinct archetypes across 3 gameplay types; Top partners are generic staples present in 18 of 28 decks
  • Inferred: Summon route beyond Ghostrick presence is absent from the evidence, so access is conditional; Material value is clean because it is a plain Level 3 body with no Tuner status
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard); archetype inclusion inferred from the deck sample only no banlist token, assumed 3 copies (unlimited) top-card data has no ranking data











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